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Is Jynx A Good Pokemon

Jynx

Jynx, The Humanshape Pok�monday. Its cries sound like human speech. However, it is impossible to tell what it is trying to say. It seductively wiggles its hips every bit it walks. It tin cause people to dance in unison with information technology. A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing. It has several unlike weep patterns, each of which seems to have its own meaning. It rocks its trunk rhythmically. It appears to alter the rhythm depending on how it is feeling.

Overview

Jynx hasn't changed all that much in the generation shift. Her move-pool has remained much the same. Despite the additions of Grass Knot, Shadow Ball and Focus Boom, they take a back-seat to the moves she took with her from the 3rd generation. The only real changes she's had to bargain with are the changes that have occurred effectually her. Stealth Rock takes a nasty jab at her Ice type and the new concrete Pursuit is much more popular than the special Pursuit of the previous generation.

Jynx is an odd choice. Despite good offensive stats and a skillful move-puddle, she's failed to get a foothold in the competitive battling environment. She's a very viable Pok�mon, yet she lacks any noteworthy popularity. That lack of popularity gives her something of a niche all the same, since most teams don't prepare for the threat she presents, giving her an advantage over some of her more pop peers.

Trait

Forewarn: is the about interesting power to take, more often than not because the alternative isn't peculiarly useful. It reveals which of the opponent's moves is its strongest. At its almost useless, it'll only ostend something that was already known, such every bit Thunderbolt on a Magnezone. At its most useful, it'll requite abroad a nifty deal well-nigh the opponent's movement-gear up, such as finding Draco Meteor on Salamence or Outrage on Garchomp.

Oblivious: makes Jynx allowed to Attract and Captivate. Neither move is specially popular, making this ability rather useless most of the time. Fifty-fifty when those moves are used, their effects are removed by switching, and so it'south an ability Jynx can manage without.

Motion Sets

�Luna�

- Ice Beam
- Lovely Kiss
- Calm Mind
- Substitute
Item Attached: Leftovers
Ability: Forewarn
EVs and Nature:
EVs: iv HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)

This move-gear up has proven to be the most popular awarding of Jynx's abilities, and has become known every bit �Luna� amongst most competitive battlers.

Much like almost Calm Listen-Substitute strategies, the primary strategy is to set-upwardly a Substitute and boost backside it. After a couple of At-home Mind boosts, the Substitute should be able to comfortably blot a special striking or 2, and most physically inclined opponents should be put off past the threat of boosted STAB Ice Beams. Lovely Kiss serves to shut-down any opposing threats, giving Jynx plenty of opportunity to execute its strategy.

The master trouble this movement-set will run into is its use of just a single offensive movement. Although Lovely Kiss will be able to shut down a counter, most teams have more than i Ice resistance, which can make sweeping a trouble, peculiarly if both Water ice resistances carry physical attacks.

Perish Trap

- Lovely Buss
- Perish Song
- Hateful Expect
- Substitute
Item Attached: Leftovers
Ability: Forewarn
EVs and Nature:
EVs: 252 HP / 252 Spd / 4 SDef
Timid Nature (+Spd, -Atk)

Perish-Trapping is a strategy that takes reward of common habits players tin can full into. The sight of Jynx frequently brings in Blissey, or at the very to the lowest degree, some other constructive �Luna� Jynx counter. The ideal state of affairs would exist to trap them in Mean Await equally they switch-in, put them to sleep with Lovely Buss, throw upwardly a Substitute and and then activate Perish Song. Substitute helps wait out the three turns and acts every bit a defensive bulwark in case the opponent wakes up before the Perish Vocal countdown.

Repeated use tin exist a bit more difficult, since the element of surprise is no longer available, simply with experience the opportunity to execute it over again is possible. Without the trapping element, Perish Song can exist used every bit a means to scare off a stat-boosting opponent or finish off the opponent's concluding Pok�mon (when switching-out isn't a possibility).

Choice / Special Sweeper

- Ice Beam
- Psychic
- Grass Knot / Focus Blast / Lovely Kiss
- Grass Knot / Focus Nail / Lovely Kiss
Item Fastened: Choice Specs / Choice Scarf / Life Orb
Ability: Forewarn
EVs and Nature:
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk) / Pocket-sized (+SAtk, -Atk)

Directly-out offence isn't necessarily the best awarding of Jynx's abilities, but it's viable. Option Specs gives an obvious power heave, whilst Choice Scarf can grab opponent's off-guard, and likewise affords Jynx the liberty to use Small. Life Orb is unattractive, with a Stealth Rock weakness and Sandstorm exposure already chipping abroad at its HP, merely it'due south usable for a straight-out sweeper move-set up.

Ice Beam and Psychic provide her STAB options. Grass Knot has some useful coverage confronting water types. Focus Blast has some very useful coverage against Steel types, as well as Tyranitar and Blissey. The poor accuracy is unattractive however, and so Hidden Ability alternatives are worth consideration. Lovely Kiss is always useful, although information technology'due south better off on a Life Orb set, where she doesn't need to worry most beingness locked into a unmarried move.

EVs and Nature:

You lot have little else to look at other than the standard 252/252 sweeper EV spread. Timid tends to be preferred, since Jynx usually prioritises speed over power. The Scarf set can get away with Modest, since Timid would merely exist excessive, only nigh other motility-sets volition desire Timid to get that extra leap on Pok�mon who linger in the 299-305 Speed area.

Other Options

Blizzard, Hidden Power [Fight / Ground / Burn], Shadow Ball, Taunt, Light Screen, Wish, Counter, Focus Sash.

If Jynx has some Abomasnow support, 100% accurate Blizzards are hard to reject and a very good alternative to Ice Beam. The only worry is PP and the possibility of a weather change.

Focus Nail's main use is to deal with Steel types, but in that location's several Hidden Power alternatives for improve accurateness and different type coverage. Fight is simply an 100% accurate replacement for Focus Nail, expert for hitting some Steels, Tyranitar and Weavile. Ground gets a super-effective hit on Jirachi and Metagross where Fighting moves wouldn't, also as getting a super-constructive hit on Tyranitar (albeit, not 4x). Burn also gets a super-effective hit on Jirachi and Metagross, besides as Bronzong, and gets a super-effective hitting on Weavile (over again, not 4x).

Shadow Ball'southward main use is for hit Psychic types, although near have a healthy fear of STAB Ice Beams (and the ones who don't can be defenseless past Grass Knot, barring an opposing Jynx).

Taunt can cause a few problems, by blocking attempts to heal or use Lite Screen for instance.

Low-cal Screen tin can lend Jynx's team some support. Wish can do the aforementioned, also every bit give her a healing option (especially when combined with Protect). Since Jynx is a rather offensively-oriented Pok�mon, these tend non to be too useful.

Jynx is quite fragile, so she can benefit from the Counter-Sash strategy.

Countering Jynx

With resistances to both of its STAB moves, Metagross, Bronzong and Jirachi are effective counters. They're bulky enough to take a hit from a super-effective Hidden Power on the off-gamble they come up against one, and the same applies to a boosted Focus Blast. Metagross presents an additional threat with access to Pursuit, which tin chase down a switching Jynx. Heatran and Magnezone are effective too, merely have to worry nigh Hidden Ability [Ground] and boosted Focus Blasts.

Weavile and Tyranitar both present Pursuit threats equally well. Being Night types, they're allowed to Psychic moves, and with Weavile'due south resistance and Tyranitar's Sandstorm boost, they tin both bargain with Ice Beam. Super-effective Subconscious Powers and Focus Smash can be problematic however.

Thick Fat Snorlax sponges up her attacks comfortable, barring Focus Boom. The same applies to Regice, although information technology doesn't take effective physical attacks to use against Jynx. Blissey sponges upwardly pretty much any special assault thrown her fashion, and benefits from Natural Cure protection from Lovely Osculation.

Water types with decent Special Defence can handle most of its moves. Those with Roar can transport away boosting �Luna� move-sets, and H2o Pok�mon with physical moves can comfy knock down its Substitutes until it can't brand anymore.

The main thing to look out for equally a counter is Lovely Osculation. It'd obviously be platonic to draw it onto a Pok�mon who can handle the status and activate the slumber clause, although a handful of the above counters run Sleep Talk motility-sets, which tin obviously pose a threat even when put to sleep. Aside from Lovely Kiss, Perish-Trap is a threat to any slower counter. If Jynx lands the Hateful Look as they switch-in, then any slower counter can exist caught by Lovely Kiss and the subsequent Perish Song stall.

Locations in Games

Ruby/Sapphire/Emerald

Trade from FireRed/LeafGreen

Colosseum/XD

Trade from FireRed/LeafGreen

Burn Cerise/Leaf Green

Trade for Poliwhirl in Cerulean City

Diamond/Pearl

Evolve from Smoochum

Anim� Appearences

Is Jynx A Good Pokemon,

Source: https://www.serebii.net/potw-dp/124.shtml#:~:text=Jynx%20is%20an%20odd%20choice,she%20lacks%20any%20noteworthy%20popularity.

Posted by: breunigcappeariver43.blogspot.com

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